The following changes have been made:
Best regards,
your Beyond Aion Development Team
- Items
- Fixed a bug that prevented pull effects from being applied to players when their shield effect was broken by an Anti-Shock Scroll
- Fixed a bug that prevented pull effects from being applied to players when their shield effect was broken by an Anti-Shock Scroll
- Skills
- Fixed various bugs with resistances (see Sleep, Magische Skills/Debuffs viel zu wenig Präzision)
- Fixed a bug that prevented shields with damage reduction below 100% from allowing pulls
- Fixed a bug that prevented the CD from being displayed or caused it to be displayed incorrectly on some skills after logging in
- Fixed a bug that caused skills on CD to play a sound when logging in
- Fixed a bug where some heal debuffs (e.g. from Ahbana) caused damage to be taken from heals
- Fixed a bug where Reflection of Chastisement also reflected buffs and heals
- Fixed a bug where some skills could be cast on NPCs even though they had moved out of range
- Fixed various bugs with resistances (see Sleep, Magische Skills/Debuffs viel zu wenig Präzision)
- Instances & NPCs
- Fixed a bug that prevented NPCs from losing aggro when their target teleported away
- Fixed a bug that caused NPCs to stop attacking when their skill was interrupted
- Fixed mercenary helpers in Taloc's Hollow:
- Fixed a bug that caused them to disappear after a client crash/DC
- Fixed a bug that prevented them from drawing aggro from enemies
- Fixed a bug that prevented them from using skills
- Fixed a bug that prevented their AoE from hitting enemies
- Fixed a bug that prevented the second dialogue option from working
- Fixed a bug that prevented them from being usable by summoners with spirits
- Fixed a bug that caused them to disappear after a client crash/DC
- Fixed a bug that could cause the loss of items when purchasing AP items if the purchase resulted in a loss of rank
- Fixed a bug that prevented NPCs from losing aggro when their target teleported away
- Core
- Fixed a bug that prevented NPCs without quests from ever showing their lore dialogues
- Fixed a bug that allowed offline players to receive negative GP
- Fixed a bug that caused the reduction in elemental defense when running forwards to be calculated incorrectly
- Further measures taken against certain hacks
- Fixed a bug that prevented NPCs without quests from ever showing their lore dialogues
- Fixed a bug that prevented Mastarius/Veillein in Gelkmaros/Inggison from distributing siege rewards
- Fixed a bug that prevented Curse of Weakness from ending hide
- Fixed bugs with duels that ended in a draw:
- debuffs were not removed
- attacks from minions were not stopped
- the player's name was displayed in system message instead of the opponent's name
- debuffs were not removed
- Fixed a bug that sometimes prevented NPCs from giving up pursuit when the player was already out of sight
Best regards,
your Beyond Aion Development Team
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