The following changes have been made:
Best regards,
your Beyond Aion Development
- Quests
- Instances & NPCs
- Fixed an issue where guards and other NPCs often failed to support their allies
- Fixed an issue where certain npcs would respawn twice
- Fixed an issue where certain npcs could stop respawning if multiple were killed simultaneously
- Fixed an issue where guards and other NPCs often failed to support their allies
- Core
- Hide is now automatically ended when trying to talk to npcs
- Fixed an issue where Aethertechs could open the private store when riding their bastion
- Fixed an issue where the passive dual wield attack bonus was also applied if the weapons were equipped in the secondary weapon slots
.previewcan now also preview emotion cards- Fixed problems with the dye parameter of
.preview - Fixed an issue where fortresses could go to the wrong faction if the boss wasn't attacked
- Fixed an issue where artifacts could go to the wrong faction if the boss reset before being killed
- Applied security fixes, optimizations and system updates, including Java 25
- Hide is now automatically ended when trying to talk to npcs
- Fixed an issue where bases sometimes couldn't be captured by enemy NPCs
- Fixed an issue where some characters with a one-handed weapon in their off-hand couldn't log in
- Corrected the titles of some NPCs
Best regards,
your Beyond Aion Development
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