Server update February 20th, 2016, 11:00 PM

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  • The following changes have been made:
    • Quests
    • Core
      • Implemented enchanting post +20. Enchanting above +20 will increase item stats and re-rolls the breakthrough skill
      • Implemented initial cooldown on artifacts after capturing them
      • Characters won't instantly logout if logged in by a second client
      • Greatly improved enchantment of low-level items (s. Enchantment Stones only extract to L1)
      • Fixed an issue, where effects with multiple periodic tasks infinitly ran
      • Fixed an issue, where players could not see objects anymore after dying
      • Fixed an issue, where teleports through house gates potentially caused map kicks
      • Fixed an issue, where display bugs appeared after teleporting out of an apartement
      • Fixed an issue, where players could not log in again after teleporting to positions out of a map until the server was restarted
      • Fixed an issue, where certain spawns (like agent fight guards) were aborted
      • Fixed an issue, where map kicks were caused by disconnects
      • Fixed an issue, where disconnects were caused by relogging without client restart. This should also fix an issue, where players log in and cannot do anything
      • Fixed an issue, where NPCs lately aborted their skills under certain circumstances after loosing their target
      • Fixed an issue, where skills were not always able to hit their maximum target count
      • Improved the position capturing for fear and petrification
      • Improved the chat output for commands (.help as well as syntax information)
      • Certain optimizations for performance and error handling

    Best Regards,
    Beyond Aion Development

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