Server update May 15th, 2016, 05:30 AM

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  • The following changes have been made:
    • Quests
    • Items
      • Filled some event bundles
      • Added missing content in icon 188051378 and redistributed all chances
    • Drops
    • Skills
    • Spawns
    • AI
      • Removed quest restrictions for teleports to Inggison and Gelkmaros
      • TU fixed
      • Mudirunerk | 802452 fixed
      • Klaw Spawner | 700169 sollte kein Onehit sein fixed
      • Reworked Calindi Flamelord in Dragon Lords Refuge
      • Reworked Queen Modor in Danuar Reliquary
      • Reworked Brigade General Vasharti
      • Reworked Hyperion
      • Reworked skill patterns in Occupied Rentus Base | Dragon Lords Refuge | Rentus Base
      • Fixed an issue, where it wasn't possible to join any faction
      • Fixed an issue, where some Lv1 NPCs in Krotan Fortress
      • Fixed an issue, where Brigade General Sheba in Sauro Supply Base used her special events not correctly
      • Fixed an issue, where generators in Illuminary Obelisk sometimes weren't able to charge
    • Core
      • Implemented remote reward system for quests
      • Implemented godstone suppression
      • Implemented a skill queue system for NPCs
      • Removed old faction membership from players
      • Fixed an issue, where some rare skill effects were incorrectly calculated
      • Fixed an issue, where ping checks between client and server weren't correctly used
      • Fixed an issue, where the /1-Chat needed to be used instead of /3
      • Fixed an issue, where DoT effects and magical skills caused stumble
      • Fixed an issue, where NPC got completely bugged during fight start
      • Fixed an issue, where abnormal resistances, f.e. stun | stumble, were ignored
      • Fixed an issue, where different CC-effects could override other similar effects
      • Fixed an issue, where NPCs on hellway in Raksang Ruins spawned twice
      • Fixed an issue, where NPC damage was reduced due the level difference to players
      • Fixed an issue, where NPCs couldn't attack players during their following event
      • Fixed an Issue, where NPC stopped their fight while activating a still active buff effect
      • Fixed an issue, where crafting could fail with a high level difference
      • Fixed an issue, where NPCs weren't able to use skills after spawn
      • Fixed an issue, where summons got stuck
      • Fixed an issue, where enchantment and socketing actions weren't interrupted due moving
      • Fixed an issue, where godstones and manastones disappeared from mailed items
    • Custom
      • Adjusted the .pvp command. Now, you can use .pvp join to join the map and use .pvp leave for leaving
      • Added an announcement, when players join the pvp map for the opposite faction
      • Implemented a cooldown reset NPC, which additionally restores HP and MP. You can find him in the arenas of Sanctum and Pandaemonium.
    Best Regards,
    Beyond Aion Development

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