The following changes have been made:
euer Beyond Aion Development
- Quests
- Increased quest rewards for killing Berserk Anoha (see Raging Anoha Questrewards von [Weekly] The Fury Within erhöhen)
- Fixed an issue, where the Ahserion GP quest could not be repeated
- Fixed ID: 30720 [Alliance] Dragon Song
- Fixed ID 17005 [Alliance] Dragon Lord Assault[/url
[/list] - Items
[list] - SMB chests like [aion]188054240[/aion] can now be opened by all classes, which can wear the resulting item
[/list] - Drops
[list] - Increased the drop rate of evolutions stones
- Increased the drop rate of ancient manastones in Idian Depths (see [url='https://beyond-aion.com/forum/thread/1806-manastein-und-vz-failrate/']Manastein und VZ Failrate)
- Revisited the drops in Sauro Supply Base: Every boss now always drops a unique piece of equipment. Additionally the drop chance of any equipment has been increased. Furthermore now all bosses can drop mythic accessories.
- Increased the AP in Runatorium
- 186000243 from Runatorium have been changed to 186000242 - winners get three and losers get one medal
- Mythic Kunax equiment has been added as a possible bonus reward in Runatorium (see Destroyer Kunax´s Equipment)
- Increased quest rewards for killing Berserk Anoha (see Raging Anoha Questrewards von [Weekly] The Fury Within erhöhen)
- Spawns
- Removed incorrect Balaur spawns at some newer artifacts
- Fixed Obelisken
- Implemented both missing shugo traders in Levinshor (AP relics and AP items, see Relikt des Ruhnstammes UG Shugo | Achin 804833)
- Removed incorrect Balaur spawns at some newer artifacts
- AI
- Fixed an issue, where Tiamats stun was triggered twice simultaneously
- Fixed an issue, where Tiamats stun was triggered twice simultaneously
- Core
- Implemented support for bonus attributes of fused weapons (see Fehlerhafte Werte bei Fusionswaffen)
Please note: This change only affects new weapons fusions after this update. Old fused weapons have no bonus attribute data to restore from the original weapon, so they can't be "fixed". - Fixed an issue, where tunable bonus attributes were not correctly selected based on their specific chances
- Fixed an issue, where the points for killing Kunax in Runatorium were not displayed in the reward window
- Fixed an issue, where some gates and portals did not close their teleport dialog when moving out of range
- Fixed an issue, where rifts sometimes did not close properly and corresponding NPCs would not despawn
- Fixed an issue, where points distribution in the arena could fail if the opponent died due to terrain damage (lava)
- Fixed an issue, where getting onto a mount would not be aborted visually if it got cancelled by movement
- Fixed an issue, where getting onto a mount was aborted if you lost or changed your target (see Reitpet Cast abbruch)
- Fixed an issue, where
.pvp join
could not be used (see .pvp join - funktioniert nicht immer) - Fixed an issue, where map kicks during the Ahserion raid would revive you at the obelisk
- Implemented map wide rolling. This currently affects Drops in Steel Wall Bastion, Rune Shield Tower and Rune Shield Tower (heroic)
- Fixed an issue, where HP/MP would not visually update after a duel or revive
- Fixed an issue, where duels sometimes could not end correctly
- Fixed an issue, where you would not regenerate HP/MP after a duel until resting
- Dying in the arena of Sanctum/Pandaemonium no longer removes your buffs. Also dueling players which are in the same group can't see each other anymore during hide (see Reset Shugo in Sanctum/Panämonium)
- Changed the spawn points on the PvPvE Map to two fixed points per faction (see PvP Command mit auswahl des spawns)
- Increased the enchanting speed
- Enchanting accessories to +1 can no longer fail
- Increased the success chance for the lower stages when enchanting equipment (see Manastein und VZ Failrate)
- Implemented support for bonus attributes of fused weapons (see Fehlerhafte Werte bei Fusionswaffen)
euer Beyond Aion Development
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