Hi, i have no idea if this is a bug for sure and couldnt find anything relating to this in the forums
To put it short, the <Blue Text> Armour is seemingly impossible to craft.
Longer answer
The crafting for the <Blue Text> Armour, until farther into crafting, require three of the prior teir of craft
in example the <Blue Text> Worthy Noble Hoca Gloves require three <Green Text> Worthy Hoca Gloves.
The problem, you cant seem to get <Green Text> Worthy Hoca Gloves because the "Worthy" prefix only comes from the <Blue Text> armour and you will instead have <Green Text> Noble Hoca Gloves, with the proc adding a "Durable" modifier.
I've not gotten far enough to know for sure if this effects endgame armour crafting, but it is a bit rough.
I attached to show what i am talking about. I think this is a simple ID mixup but it does put a damper on things and make later crafting (especially for armour, weapons, accessories) a bit harder than i think its meant to
Thank you so much for your time
To put it short, the <Blue Text> Armour is seemingly impossible to craft.
Longer answer
The crafting for the <Blue Text> Armour, until farther into crafting, require three of the prior teir of craft
in example the <Blue Text> Worthy Noble Hoca Gloves require three <Green Text> Worthy Hoca Gloves.
The problem, you cant seem to get <Green Text> Worthy Hoca Gloves because the "Worthy" prefix only comes from the <Blue Text> armour and you will instead have <Green Text> Noble Hoca Gloves, with the proc adding a "Durable" modifier.
I've not gotten far enough to know for sure if this effects endgame armour crafting, but it is a bit rough.
I attached to show what i am talking about. I think this is a simple ID mixup but it does put a damper on things and make later crafting (especially for armour, weapons, accessories) a bit harder than i think its meant to
Thank you so much for your time