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Search results 1-6 of 6.
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The mage classes (sorcerere and spiritmaster) are too overpowered. Let's take as example sorcerer, because I tried it. Skill that should give sorcerer resistance to 2 physical attacks actually gives it resistance to any 2 attacks (physical or MAGICAL); Flame Robes should increase only mana natural healing, but it also increases hp healing...I didn't check if it does that in stats too, but you can see the hp going up a lot faster than normal; the smg of sorcerer/ spiritmaster is way too high, eve…
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1. A tanky class should not take so much damage (even in pve). 2. I see no difference in attack/ defence in pvp/ pve after a major gear change (from Ancient Coins weapon +5 fused with lvl 56 Daevonian to a +14 Brigade General/ Lost Rentus weapon fused with strife; from 2x unenchanted strife parts and 1x unenchanted Rentus Base part to 2x +15 and 1x +10 Officer 2-star abbys armour parts). Furthermore, I am taking more damage in the enchanted abbys gear, especially in pvp. The problem is quite big…
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Hello! There are a few small problems with the aethertech ingame. For example: 1. The teleportation skill (Rapid Rush) is buggy; it doesn't work up the hill, only works on flat ground. Sometimes, Rapid Rush teleports you sideways or backwards, instead of forward. Occasionally I get teleported for a very long way in a strange direction. 2. Sometimes there is a "lag" between skills, you can't use any skill for 1 second or so, and it is not because of lag; this happens especially before using Cooli…