Hello Community!
One month has passed since our last report and there have already been quite a few changes since, which we want to let you know about.
As you may have noticed, team activity is slowly but steadily increasing at all fronts. But this is not solely our merit.…
The following changes have been made:
- Items & Drops
- Lowered prices of the .buy chat command
- Added siege rewards when losing against the Balaur (see GP Erhalt für Balaur Festungen)
- Instances & NPCs
- Added an announcement to the enemy faction when registering for…
Dear community,
it's been quiet around us, which sparked some rumors. Time to clear up some things. First and foremost: We're not shutting down! Sorry if we gave the impression.
Unfortunately we as a team cannot continue where we left off last year. Personal circumstances…
The following changes have been made:
- Instances & NPCs
- Fixed a bug that caused certain instance NPCs to spawn in a vulnerable state
- Core
- The different levels of the fortress buff have all been reset to the original retail stats (=significantly weakened, see …
Dear Community!
Today is the 4th Advent and tomorrow the last event of this year starts. The week of Christmas is ahead of us and we would like to take the opportunity to thank you for your support and the time we spent together. The project also advanced in 2021 and we are…
The following changes have been made:
- Instances & NPCs
- Fixed Shugo Kaisergrab - Wiederbelebungspunkt
- Fixed an issue where the instance leave button in the Shugo Emperor's Vault didn't work on an F rank
- Fixed an issue where boss NPCs in the Shugo Emperor's Vault…
The following changes have been made:
- The leaderboard of the Eternal Challenge now only ranks players who have completed the instance within the last 14 days (see Custom-Instanz: Chancengleichheit)
- Fixed an issue where NPCs sometimes wouldn't cast certain skills
- Fixed…
Hello community!
The last report was a long time ago and so we would like to give you an update on everything that is currently happening.
First the bad news: In the last few months we were unfortunately so busy with our day-to-day business and bug fixing that some…