The following changes have been made:
Best regards,
your Beyond Aion Development
- Quests
- Instance & NPCs
- Fixed an issue, where dying NPCs could be tabbed. This fix affects following instances for now: Dragon Lord's Refuge (NM + HM), Rune Shield Tower (NM + HM), Runadium, Territory Battle, Eternal Challenge and the event instances
- Fixed Agent Fight issues (s. Agentenkampf (Veille Mastarius))
- Fixed an issue, where the agents spawned at their fight location
- Fixed an issue, where players could aggro one of the agents
- Fixed an issue, which caused the walking of the agents to be randomly delayed by several seconds
- Added better synchronization, letting an agent, which arrived earlier, to wait
- Fixed an issue, where the agents spawned at their fight location
- Reworked arena instances
- Fixed incorrect displays
- Fixed automatic resurrects on round changes resulted in a 20% revive instead of a full one
- Fixed several instances of incorrect spawns
- Fixed the display, duration and application of the spawn protection
- Fixed the application of the score modifier in the last round
- Fixed the stats and levels for arena NPCs
- Fixed team members could be displayed as an enemy (s. Koop Arena - Team mitglied zählt als Feind)
- Fixed Arena of Harmony's (coop) auto grouping
- Implemented retail reward logic
- Added missing rewards for lower level arenas
- Added missing system messages
- Increased the time, the reward window is displayed before players are teleported out
- Fixed incorrect displays
- Fixed an issue, where dying NPCs could be tabbed. This fix affects following instances for now: Dragon Lord's Refuge (NM + HM), Rune Shield Tower (NM + HM), Runadium, Territory Battle, Eternal Challenge and the event instances
- Core
- Fixed an issue, where players could be teleported insde a not working arena instance
- Fixed an issue, where the arena entering prompt could not be accepted
- Fixed an issue, where large groups could block the matchmaking queue for small groups
- Fixed an issue, where the entry icon for pvp instances were not resent
- Fixed other possible issues regarding the matchmaking for pvp instances
- Fixed an issue, where players could be teleported insde a not working arena instance
- Events
- Enabled Shugo Game
- Enabled Shugo Game
Best regards,
your Beyond Aion Development
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