Server update September 30th, 2022

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  • The following changes have been made:
    • Skills
    • Instances & NPCs
      • Fixed an issue, where the reward display of pvp instances like Ruhnatorium (Idgel Dome) sometimes didn't display the correct winner faction (s. Ruhnatorium Fehlerhafte Anzeige Gewinner und Verlierer)
      • Fixed an issue, where draws in pvp instances were not considered
      • Fixed an issue, where AP rewards were not correctly displayed in dredgion instances
      • Fixed an issue, where individual pvp kills in pvp instances were not displayed
      • Fixed an issue, where individual points in pvp instances were not displayed
      • Fixed an issue, where players got teleported out too early after pvp instances ended
      • Also fixed several display errors for Jormungand Marching Route, Kamar’s Battlefield and Steel Wall Bastion Battlefield
      • Fixed an issue, where alliance sub-groups were not teleported to alternative starting positions in Kamar’s Battlefield and Steel Wall Bastion Battlefield
      • Fixed an issue, where AP rewards of pvp instances were not consistently calculated. For now, the teams score is also relevant for the calculation of the final reward level
      • Fixed an issue, where points from kills involving two players with a significant rank difference were not boosted in pvp instances
      • Fixed an issue, where AP rewards of pvp instances were not affected by the server's AP boost
      • Fixed incorrect basic AP rewards of pvp instances
      • Added a missing system message about a player's death in pvp instances
      • Fixed an issue, where player statistics were not updated if a player logged back into a pvp instance
      • Fixed an issue, where items won in pvp instances were not added and got lost if the player's inventory was full (s. [Pvp Instanzen] Loot bei vollen Würfel)
      • Fixed an issue, where NPCs in Ruhnatorium (Idgel Dome) respawned too fast (s. R-dred)
      • Fixed an issue, where killing Destroyer Kunax didn't reward additional AP
      • Fixed an issue, where Destroyer Kunax didn't use his range attack if the attacked player was standing too far from him
      • Added missing defense turrets in Ruhnatorium (Idgel Dome)
      • Added missing random starting points in Ruhnatorium (Idgel Dome)
      • Reduced the HP of Destroyer Kunax
      • Added missing strike and spell resist of Destroyer Kunax
      • Tweaked Destroyer Kunax' skill pattern
      • Slighlty reduced dredgion commander's damage dealt to fortress bosses. This also results in less aggro generation and more ease to get the commander's aggro
    • Core
      • Fixed an issue, where loot in leagues was only distributed to the top alliance (damage wise) (s. Verteilungseinstellung in der Union nicht änderbar)
      • Dropped items which are distributed in leagues are now rolled at 10,000
      • Fixed an possible issue, where the server got crashed
      • Fixed an issue, where players could revive on spot after being killed by an aether field (s. Ätherfeld)
      • Fixed an issue, where the registration icon for pvp instances was not shown if a registration was cancelled or after leaving an instance
      • Fixed an issue, where the registration icon for pvp instances was shown to players even if they used up their entry counts
      • Fixed an issue, where groups/alliances in pvp instances were disbanded if only one player remained in there
      • Fixed an issue, where kicking players out of groups/alliances in pvp instances was possible
      • Fixed/Changed logouts will result in cancelling any registration for now (s. Anmeldefenster (Arena der Disziplin))
      • Fixed possible sorting issues, e.g. a single player was registered and blocked the entry/queue for a full group (s. Arena der Diziplin - Fehlerhaftes Matchup and Arena der Kooperation)
      • Fixed an issue, where players could not enter existing instances via quick entry
      • Fixed/Changed registration for "New Entry" and "Quick Entry" is only possible if the player is not in a group/alliance, for now
      • Removed cooldown on pvp instances, e.g., you can join Ruhnatorium twice in a row instead of only once per day
      • Reworked the registration system for pvp instances:
        Since this is a major adjustment, it is of course possible that new bugs will appear. If you find or experience such bugs, please report them in the bug tracker section
    Best regards,
    your Beyond Aion Development

    Followup Hotfix October 5th, 2022:
    • Fixed an issue, where pvp instance registrations could be made with more players than allowed
    • Fixed an issue, where additional players could join active pvp instance while exceeding the player limit
    • Fixed an issue, where progression inside Makarna was not possible if twin bosses failed
    • Some additional balancing for 'Eternal Challenge'

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