The following changes have been made:
Best regards,
your Beyond Aion Development
- Quests
- Fixed [Alliance] Top Gatekeepers
- Added or fixed all missing and broken quests related to Tiamat's Stronghold and Dragon Lord's Refuge (16 per faction)
- Fixed [Alliance] Top Gatekeepers
- Items & Drops
- Changed the composite manastone bundle, dropped on the PvPvE map, to a stackable one
- Fixed Belohnungstruhe der Großinvasion Stufe 3
- Changed the composite manastone bundle, dropped on the PvPvE map, to a stackable one
- Skills
- Fixed an issue, where signet levels of assassins were not correctly set in rare cases
- Fixed an issue, where signet levels of assassins were not correctly set in rare cases
- Instances & NPCs
- Fixed an issue, where players were rewarded with more than 6000 GP for completing the instance of the territorial battle
- Added missing spawns for Marchutan/Kaisinel at the end of Dragon Lord's Refuge
- Fixed faulty merchant spawns inside bases of Akaron (Levinshor)
- Adjusted the rewards for completing the Eternal Challenge instance. As of now, only on ANCIENT+ the amount of coins will dynamically increase by two per difficulty level. All other ranks each award a fixed amount of coins, based on their median amount before the progression adjustment
- Fixed an issue, where players were rewarded with more than 6000 GP for completing the instance of the territorial battle
- More Changes
- Adjusted the daily loss of GP and reduced it for most ranks. We are still monitoring the situation and we will, if necessary, adjust the daily loss again. Detailed information can be found in the following thread: [Overview] Information About the Ranking System
- Adjusted the daily loss of GP and reduced it for most ranks. We are still monitoring the situation and we will, if necessary, adjust the daily loss again. Detailed information can be found in the following thread: [Overview] Information About the Ranking System
- Fixed an issue, where territorial battle instance could not be entered without a key
- Fixed an issue, where Vala's AI inside the custom instance was non-responsive
- Fixed an issue, where Vala inside the custom instance was not able to detect players in stealth
- Fixed an issue, where a specific wall inside the arena of cooperation could be destroyed with one hit
- Fixed an issue, where specific enemies inside Tiamat's Stronghold were non-responsive and only received one damage per hit
Best regards,
your Beyond Aion Development
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