Server update July 24th, 2022

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

  • The following changes have been made:
    • Items & Drops
      • Increased the drop chances for equipment in Lower Udas Temple
      • Implemented missing item content (s. Nicht benutzbar - Rüstungstruhe des Elitelegionärs 5. Ranges)
      • Increased the drop chances for crafting motes in Levinshor/Akaron (s. Auras Droppen nur bei Popoku mobs)
      • Replaced the Lv40 composite manastones, as possible drop on the PvPvE map with a bundle containing higher level composite manastones
      • Added missing drops for static chests in Eternal Bastion/Steel Wall Bastion (s. Stahlmauer)
      • Corrected/Fixed the possible drops from Eternal Bastion's/Steel Wall Bastion's final reward chest
    • Skills
    • Instances & NPCs
      • Fixed Debilkarim's skill pattern in Lower Udas Temple (s. Problems with some instance dungeons)
      • Fixed respawn times of named mobs in Kaldor
      • Adjusted spawn position of conquest NPCs in Gelkmaros (s. Conquest Mob non-skillable) so they are attackable
      • Fixed an issue, where skills conducted by NPCs were not affected by cast speed
      • Adjusted the necessary points for the final rank evaluation in Eternal Bastion/Steel Wall Bastion to match the former retail version (e.g. S-Rank: before 92k, afterwards 90k)
    • Custom Instance - Eternal Challenge
      • Lowered the difficulty for templars and chanters
      • Slightly increased the difficulty for sorcerers and spirit masters
      • Killed enemies during the first phase will now directly despawn
      • Made changes to the rank progression. New characters are now progressing faster through the initial ranks, so we hope players are not immediately discouraged
    Best regards,
    your Beyond Aion Development

    559 clicks