Aion's Report #3

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  • Hello Community!

    If we look back on the last few weeks, a lot has happened in the community and on the server. There were also changes in the team. In this Aion's Report we would like to take up certain topics again, announce special adjustments and generally inform you.

    GP loss and Abyss ranking
    In connection with the implementation of a player suggestion on the subject of GP loss, we have also made adjustments on our own behalf and, with the last server update, adjusted the Abyss ranking to our player numbers. More precisely, the possible slots (player limits) per rank were reduced in order to liven up the competition or the fight for the ranks and to take another step in terms of balancing.

    Here we would like to present you the current settings in advance:

    Rang
    GP loss (old)
    GP loss (new)
    Slots (old)
    Slots (new)
    Governor
    714
    650
    1
    1
    Commander
    571
    520
    3
    3
    Great General
    464
    430
    10
    6
    General
    357
    357
    30
    11
    5-star Officer
    179
    179
    100
    23
    4-star Officer
    107
    107
    300
    44
    3-star Officer
    57
    57
    500
    75
    2-star Officer
    29
    29
    700
    115
    1-star Officer
    14
    14
    1000
    180


    We will soon publish a corresponding thread in the Server guides and merge it with an existing player contribution so that you have central access to this information at all times. Because as you may know, this data cannot be displayed correctly in the client.

    We also added 10x Item Icon186000243 as a siege reward for the 5 best players of the defeated faction and adapted the number of players who receive a reward for a successful siege battle to our player numbers.

    Instances
    As we announced in our last server update news, the first version of Makarna has now been opened. The first curious test runs have already been carried out and we are grateful for the feedback and the collective bug report on this - keep it up!
    Of course, we are already aware of a lot of incorrect content and we will continue to work on it diligently this quarter. We had already announced that this version would be missing several mechanics, certain boss phases / skills and dynamic levels of difficulty.
    With today's update we have already made the first bug fixes and adjustments and look forward to further feedback.

    Furthermore, we would like to point out a change in the Custom Instance: The rank downgrade in case of a failure has been changed so that you only lose the progress of one day.

    Item Mall Update
    Some of you may have already noticed, or at least have guessed it, if you've recently bought something from the Item Mall. For three weeks now, all items purchased from the Item Mall, including the Max-Level Package, automatically have been sent to you 24/7 by the system. To receive the mail you still have to log in with the affected character, but the waiting time is now limited to a few minutes.
    We are pleased to be now able to officially announce this change here!

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