Server update August 31st, 2018, 08:00 AM

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  • Following changes have been made:
    • Items
      • Fixed an issue, where Danuar Reliquary's idian pouch could not be obtained by the corresponding reward chest
      • Adjusted the content of Item Icon188053004
    • Skills
      • Fixed an issue, where buffs obtained by other players (e.g. cleric/chanter HP buff) were not removable
    • Spawns
      • Fixed an issue, where volatile rift NPCs had inconsistent stats
      • Guards of Inggison's and Gelkmaros' Gates from third to second zone now spawn during the siege of the local agent. The legendary NPCs of those gates are still there during peace times. This additionally adjusts the HP and level of the local guards
    • AI
      • Fixed an issue, where mercenaries were not able to be hired during fortress sieges
      • Fixed an issue, where dredgion commander were able to be lured far away from the fortress boss and were unable to return to their spawn location
      • Tried to fix an issue, where resonators in Infinity Shard were able to apply their buff on Hyperion while being dead
      • Limited the damage of "Dragon Lord's Blade" of dredgion commander
      • Improved the skill pattern of dredgion commander
      • Improved the skill pattern of enraged agents in Inggison and Gelkmaros
    • Core
      • Fixed an issue, where brandings in groups or alliance disappeared or were never updated under certain circumstances.
      • Fixed an issue, where magic resistance of NPCs were incorrectly calculated
      • Fixed an issue, where players could attack or teleport through fortress gates
      • Fixed an issue, where aetheric fields of fortresses did not work as intended. This also fixes the aetheric fields of Inggison's and Gelkmaros' fortresses
      • A reflective shield will now be applied to fortress bosses unless one fortress gate is destroyed
      • Dying through aetheric fields now results in a teleportation to kisk or obelisk
      • Reduced the calculated physical defense of NPCs
      • Finished and adjusted the siege of Inggison's and Gelkmaros' agents, which starts if the local fortresses are conquered by the enemy race. You can win up to 300 GP, a couple of kinah, 5 Item Icon186000242 and other goodies.
        Attention!: The siege can only start after sieges in Gelkmaros and/or Inggison
    Best Regards
    Beyond Aion Development

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