Server update March 11th, 2018, 05:00 PM

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  • The following changes have been made:
    • Quests
    • Items
      • Item Icon188052501
        • Added missing Item Icon186000242
        • Added missing crafting materials Item Icon152012618 Item Icon152012616 Item Icon152012620
        • Added missing recipes Item Icon152221576 Item Icon152231566
        • Optimized output rates so Item Icon187000121 got a higher chance
        • Same for ancient manastones
        • Fixed an issue where aion]166000096[/aion] could be obtained
    • AI
      • Fixed an issue where doors of Ahserion's Flight got five to six hour invulnerable buffs
      • Fixed an issue where NPCs stopped attacking when their target was despawned
      • Fixed an issue where NPCs with active DoTs tried to target invisible players
    • Core
      • Fixed an issue where initial skill casts and delayed effects did not generate aggro
      • Fixed an issue where some taunt skills did not generate the full amount of aggro
      • Spiritmaster (see Fear (Spirit Master)):
        • Fixed an issue where summons orders did not generate additional aggro
        • Fixed an issue where summons were released when the summoner went into hide
        • Fixed an issue where NPCs would not attack the summoner if his summon was released or died
        • Fixed an issue where death or releasing of a summon caused its damage (for loot purposes) to get lost

      • Fixed an issue where players got the instance support buff while being 10+ levels above the instance requirement
      • Fixed an issue where players got the instance support buff even in a full team, while being in instances which do not support regular teamsizes (such as Infinity Shard)
      • Fixed an issue where speed debuffs could cause NPCs to reduce their speed down to 0%
      • Fixed an issue where pets could not be summoned under certain circumstances
      • Fixed an issue where housing scripts could not be saved in studios
      • Fixed an issue where client connections of banned accounts were not disconnecte
      • Fixed an issue where under some circumstances due to relog or DC, arena rewards would not be rewarded
      • Fixed an issue where events inside instances were not triggered under certain circumstances
      • Changed the way of handling events inside Raksang Ruins, so the issue with bugging doors should be solved (Mantor Höllenpfad des Leidens)
      • Removed incorrect legion territory claims
      • Adjusted the stats of Volatile Rift mobs
      • NPCs now have a 10% base chance of resisting CC's. This chance raises depending on the mob strength
    • Instances
      • Sauro Supply Depot
        • Tweaked NPC stats
        • Adjusted boss skill patterns
      • Infinity Shard
        • Fixed an issue where Hyperion's shield generators got more than 1 damage
        • Reworked and optimized event and AI handling
        • Adjusted Hyperion's skill pattern
        • Tweaked NPC stats
        • Halved the time to kill the Ide Resonators (retail value)
      • Dragon Lord's Refuge
        • Fixed an issue where Ultimate Atrocity did not inflict damage
        • Fixed an issue where elemental attack caused to much damage or were not reduced by elemental defenses
        • Fixed an issue where magic resistence had no effect
        • Greatly increased Tiamat's attack, so the spawned empyrean lord will die faster
        • Implemented the missing timer



    Best Regards

    Beyond Aion Development

    Hotfix 12.03.2018 7:30 AM
    Hotfix 13.03.2018 09:10 AM

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