Search Results

Search results 1-20 of 29.

  • Chain of suffering (cleric stigma)

    Yeats - - Skills

    Post

    Hi Holo, do you have any proof for the described behavior? I remember that NCSoft changed the mechanics somewhere between 4.6 and 4.9.

  • Raging encouragement chanter

    Yeats - - Skills

    Post

    Unfortunately it's not a bug. The behavior is the same as on retail. You have to select an ally or yourself. You cannot compare Attack Melody with Raging Encouragement. They have different first target attributes. Attack Melodys first target attribute is "ME" -> you're always applying the effect to yourself first. However, Raging Encouragements first target is "TARGET" -> you're applying the effect to the target first.

  • Character data incorrect

    Yeats - - Core

    Post

    Hi Holo, unfortunately this is a client bug we cannot fix. This bug occurs on retail too. Try jumping with both characters without moving in any direction and you‘ll see that the offset almost disappears. Regarding the message that you’re too far away: This has been already reported in the german section. We’re aware of it and are working on it. Greetings Yeats

  • KnockDown buggy

    Yeats - - Skills

    Post

    I'm just gonna clarify some things: KB and KD are only applied on critical hit. Dots apply KB/KD if the initial damage was critical. This is of course a bug since dots cannot KB/KD. (Magical-) Accuracy does not increase the chance of a KB/KD.

  • Shield Counter - Templar Skill

    Yeats - - Skills

    Post

    You're right, the skill does not have a 100% stun anymore. Even on 4.6 it stunned on level 5 and 6 only. I made a mistake by comparing lvl 3 (which does not have a 100% stun) instead of lvl 6 with the current max lvl of the skill.

  • Shield Counter - Templar Skill

    Yeats - - Skills

    Post

    It's not a bug. The skill always stuns (even on retail).

  • Chanter pvp skills

    Yeats - - Skills

    Post

    Quote from Sin: “first para skill from general pants +20 (para resistance from gear makes this complety useless?) ” I assume you're talking about this skill Protection: Paralysis III - Aion Database. Yes the paralyse effect is calculated against your opponents para resistance. This should be correct as the Assassins skill Apply Deadly Poison - Aion Database has the same effect and ignoring the paralyse resistance would not make sense at all. Quote from Sin: “magical accuracy affects the stun rat…

  • Chanter pvp skills

    Yeats - - Skills

    Post

    Hi Sin, please create a seperate report for each bug. Quote from Sin: “I have this like 3 weeks now and the paralyse skill dont proc at all from what i feel (paralyse of pants ap gear opponents can resistance to that?) ” I don't quite understand what you're talking about. Can you provide a skill-id and describe the bug in detail? Quote from Sin: “I also suggest to look into the stun rates chanter (magical accuracy) vs clothes with (magic boost - magic resist) i feel the stun rates are incorrect …

  • Magic Implosion

    Yeats - - Skills

    Post

    A report already exists in the german section: Magische Umkehr + Mana-Explosion / SM Skills

  • Stigma Equipping Broke

    Yeats - - Core

    Post

    You can equip normal stigmas in greater and powerful stigma slots. Greater stigmas can be placed in greater or powerful stigma slots. As far as I know you will always get the "default" vision stigma even when you equip only normal stigmas. So no bug to fix here

  • Legion emblem doesn't work

    Yeats - - Core

    Post

    Some clients show the legion emblem correctly while others don't. Not sure why but we have to investigate this further. Are you guys able to save your game settings?

  • Unfortunately we cannot help you access your legion warehouse. You have to wait until the server restarts. Thanks for the report anyways. We will have a look and can hopefully fix it soon.

  • Can you post the id of the item?

  • Dye easy in signia

    Yeats - - Instances & NPCs

    Post

    Already reported in the german section: beyond-aion.com/forum/thread/1715-muschelrutsche-in-signia/

  • several disconnects

    Yeats - - Core

    Post

    Hey watermelon, we are aware of the issue and are already looking into it. As you can see the status changed from pending to confirmed. (we don't always comment on reports) You can help us narrow down the search by telling us what you were doing right before a dc. Beyond that we will switch our host soon.

  • Wrong damage values applied or displayed

    Yeats - - Core

    Post

    It is either a bug in our damage calculation or the displayed value is incorrect. Players cannot alter their damage with any 3rd party software. Was it an auto attack or a skill? I moved this thread to the bugtracker.

  • Brutal mist mane stalkers

    Yeats - - Instances & NPCs

    Post

    You probably have not found the right npcs yet. There are not many of them so it can be a little difficult. We should probably rework most low level spawns but the priority for that is not very high since more important features need to be fixed first.

  • PATH Environment misconfigured

    Yeats - - Archived issues

    Post

    Hey, try replacing the Beyond Aion.bat file in your directory with this one: Beyond Aion.bat

  • Broken Sleeps

    Yeats - - Skills

    Post

    The timer is set to 60 seconds and restarts with each successful sleep/fear.

  • Broken Sleeps

    Yeats - - Skills

    Post

    Possible fix coming with the next update. Please report back if you think somethings off with resists. While I was at it, I also implemented the cumulative resist chance to fear and sleep effects. Using fear/sleep skills multiple times on an enemy increases its resistance to it for a short time. (This has been a retail feature since 3.7) We'll need feedback to adjust the duration and resist chance.